// Declare a struct object without "new."
class TestCoordsNoNew
{
    static void Main()
    {
        // Declare an object:
        Coords coords1;

        // Initialize:
        coords1.x = 10;
        coords1.y = 20;

        // Display results:
        Console.Write("Coords 1: ");
        Console.WriteLine("x = {0}, y = {1}", coords1.x, coords1.y);

        // Keep the console window open in debug mode.
        Console.WriteLine("Press any key to exit.");
        Console.ReadKey();
    }
}
// Output: Coords 1: x = 10, y = 20