// Declare a struct object without "new."
class TestCoordsNoNew
{
static void Main()
{
// Declare an object:
Coords coords1;
// Initialize:
coords1.x = 10;
coords1.y = 20;
// Display results:
Console.Write("Coords 1: ");
Console.WriteLine("x = {0}, y = {1}", coords1.x, coords1.y);
// Keep the console window open in debug mode.
Console.WriteLine("Press any key to exit.");
Console.ReadKey();
}
}
// Output: Coords 1: x = 10, y = 20